Sea Powers is a textual game of strategic command decisions, where you build and command a fleet of warships to destroy your enemies.
The game is currently in a partly finished Alpha state. Since it an Alpha, the admins reserve the right to reset the game or mess with game balance at will. This will largely end when the game goes into Beta.
Feb 13 2017: Mission enemy spawns have been fixed. Enemy ships in missions will now be seen much more frequently.
Feb 10 2017: I've added a couple extra features for spambot containment. I'm going to try bringing the forums back online again.
Feb 8 2017: Those new forums have already been slammed by spam bots. I'm shutting them down temporarily until I can upgrade the package I'm using with some extra security ... or replace it with something better. If you need to talk to me, send me an email.
Feb 7 2017: I have enabled a new/basic set of forums, which will now be integrated with the main site instead of being a whole separate software package.
Feb 3 2017: The hosting company has informed me that there will be some downtime for maintenance on Feb 8. You've been warned.
Feb 3 2017: Yes, I broke the forums while moving them to get the new site online. I'll either get them fixed up or make some new ones some time "soon". It's not like you were using them anyways. In case of an actual emergency, send me an email.
Jan 31 2017: After working on the rebuild for months when I've had scraps of time, I've made the rebuilt Alpha of the game online on the main site. It's stripped down compared to what we used to have, but what is here is actually working.