View post (Balance Changes)

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Posted 1 year ago | Last updated 1 year ago #1
Our recent round of changes have been slanted towards making things easier for newer/weaker players

* added salvage missions that provide free low level ships
* added supply shipment missions that spawn inversely proportional to a player's strength
* reworked player protections. players taking heavy losses will now receive a short defensive cooldown timer in which they cannot be attacked. This mechanic is relative to player strength and losses taken
* you can now change your email address, password, and a few other things
* tweaked the forum index layout a bit

I'll be keeping an eye on the cooldown tool and adjusting it as needed. Let me know about any feedback you have about it.