Posted 1 month ago | Last updated 1 month ago #1Our recent round of changes have been slanted towards making things easier for newer/weaker players
* added salvage missions that provide free low level ships
* added supply shipment missions that spawn inversely proportional to a player's strength
* reworked player protections. players taking heavy losses will now receive a short defensive cooldown timer in which they cannot be attacked. This mechanic is relative to player strength and losses taken
* you can now change your email address, password, and a few other things
* tweaked the forum index layout a bit
I'll be keeping an eye on the cooldown tool and adjusting it as needed. Let me know about any feedback you have about it.