View post (A recap to recent changes)

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Posted 1 year ago #1
I've made a good handful of changes over the last week or so. Here's the highlights:

* Changed gun weapons to be more effective against small surface craft spam
* buffed base renown rewards, and changed rewards to scale based on relative strength levels (ie, more for kills against stronger players)
* added a land loss limiter to limit the amount of land a person can lose in a short time span. This is mostly to counter against team ups and heavy farming against solo players
* fixed a few bugs